![]() ![]() 5% deadzone just made it worse for me because it prevents small inputs. Originally posted by ArchieGremlin:This has been a major problem for me. Great suggestion for the meantime until the Dev's work on the physics but not the answer. In the Interest of helping develop this title into a sim, 5% deadzone is a bandaid fix to an underlying problem. Originally posted by SYNTAX ERROR:Got the game, tried the Fulvia on gravel for an hour. I know the game is alpha beta whatever but there is a TON of work to do. on gravel? seriously? Looks like you cant CORRECT a staight line, you just can turn left or right, and than turn again and reggain a straight line. ![]() Feels very very strange, sort of super loose connection between the driving wheel and the wheels, and than suddenly in a straight line, you touch the steer and the car immediately start turning. GFX and sound are very nice, but the driving model is awful, at least with the fulvia. FFB is artificial and tell nothing at all about what the wheels are doing. Sort of 'no autocenter effect'i cant describe but it ends up looking like there is a child at the driving wheel. As the car starts going slightly left or right, i gently correct and it starts going the opposite direction. Couldn't find a decent setting.Ĭan't even hold a straight line. Got the game, tried the Fulvia on gravel for an hour. ![]()
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